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Experimental design.

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posted on 2021-10-04, 17:26 authored by Lorenzo Ferrucci, Aldo Genovesio, Encarni Marcos

(A) Temporal presentation of events during a trial. Each trial starts with all the tokens in the central circle. After the participant moves the cursor to inside the central circle, the tokens start jumping successively to the other two (target) circles. In the all-stay trials the tokens remain visible after jumping, while in the all-away trials they disappear soon after they have jumped. The participant has to guess which of the two target circles will contain more tokens at the end of the trial. (B) Success probability profiles for specific trial types. Top panel, success probability for easy (black) and ambiguous (gray) trials. Bottom panel, success probability for bias-against (black) and bias-for (gray) trials.

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